Having experienced Counter-Strike in its development and watching the community grow, it became apparent that interest in the game is rapidly increasing. What we noticed, however, was that so many players were being overlooked and even more players never truly learned the fundamentals of teamwork. The players needed to know how to do everything themselves and often chose to chase their dreams on their own – and we disagree with that. Counter-Strike is a team game.
By learning how to fit into a team, you would not just become a better player, but also get more enjoyment out of the game. For our founder, Oliver, he recalls thinking to himself every time he joined a team, “I can’t believe how easy it is now.”
There needed to be a place where you would learn how to play and stick to a role. An environment where the only way to progress is through working together.
The lone wolf dies, but the pack survives.
This motivated us to develop ARETE.